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Section C
Directions: There are 2 passages in this section. Each passage is followed by some questions or unfinished statements. For each of them there are four choices marked A), B), C)and D). You should decide on the best choice and mark the corresponding letter on Answer Sheet 2 with a single line through the centre.

Passage One
Questions 46 to 50 are based on the following passage.

Educators and business leaders have more in common than it may seem. Teachers want to prepare students for a successful future. Technology companies have an interest in developing a workforce with the STEM (science, technology, engineering and math)skills needed to grow the company and advance the industry. How can they work together to achieve these goals? Play may be the answer.
Focusing on STEM skills is important, but the reality is that STEM skills are enhanced and more relevant when combined with traditional, hands-on creative activities. This combination is proving to be the best way to prepare today’s children to be the makers and builders of tomorrow. That is why technology companies are partnering with educators to bring back good, old-fashioned play.
In fact many experts argue that the most important 2lst-century skills aren’t related to specific technologies or subject matter, but to creativity; skills like imagination, problem-finding and problem-solving, teamwork, optimism, patience and the ability to experiment and take risks. These are skills acquired when kids tinker(鼓捣小玩意). High-tech industries such as NASA’s Jet Propulsion Laboratory have found that their best overall problem solvers were master tinkerers in their youth.
There are cognitive(认知的) benefits of doing things the way we did as children—building something, tearing it down, then building it up again. Research shows that given 15 minutes of free play, four- and five-year-olds will spend a third of this time engaged in spatial, mathematical, and architectural activities. This type of play—especially with building blocks—helps children discover and develop key principles in math and geometry.
If play and building are critical to 21st-century skill development, that’s really good news for two reasons:Children are born builders, makers, and creators, so fostering(培养) 21st-century skills may be as simple as giving kids room to play, tinker and try things out, even as they grow older. Secondly, it doesn’t take 21st-century technology to foster 21st-century skills. This is especially important for under-resourced schools and communities. Taking whatever materials are handy and tinkering with them is a simple way to engage those important “maker” skills. And anyone, anywhere, can do it.

教育工作者和商界领袖的共同点比看起来的要多。 46  老师想使学生为成功的未来做好准备。科技公司有兴趣培养一支具备STEM(科学、技术、工程和数学)技能的员工队伍,以促进公司的壮大和行业的发展。他们如何协同合作来实现这些目标呢?答案可能是玩耍。
 47  关注STEM技能很重要,但现实情况是,当与传统的、实际动手操作的创意活动相结合时,STEM技能会增强,也会更有现实意义。事实证明,这种结合是让当今的孩子准备好成为未来的创造者和建造者的最佳方式。这就是为什么科技公司正在与教育工作者合作,重新引入优质的老式游戏的原因。
事实上,许多专家认为, 48  21世纪最重要的技能与特定的技术和主题无关,而是与创造力有关,比如想象力、发现问题和解决问题的能力、团队合作、乐观、耐心以及试验和冒险的能力。这些都是孩子们在鼓捣小玩意时获得的技能。美国宇航局喷气推进实验室等高科技行业发现,他们最好的全局问题解决者在小的时候都是捣鼓小玩意的大师。
 49  按照我们小时候的方式——建造一个东西,把它拆除,然后再建造一次——来做事是有认知方面的好处的。研究表明,如果四五岁的孩子有15分钟的自由玩耍时间,他们会将三分之一的时间花在与空间、数学和建筑相关的活动上。这类游戏——尤其是搭积木——帮助孩子们发现和进一步掌握数学和几何中的关键原理。
如果玩耍和建造是掌握21世纪所需技能的关键,那么这确实是一个好消息,原因有两个:首先,孩子们天生就是建造者、制造者和创造者,所以培养21世纪所需的技能可能就像给孩子们空间去玩耍、去鼓捣小玩意、去尝试一样简单,即使当他们长大了也是如此。其次,培养21世纪所需的技能并不需要21世纪的技术。 50  这对于资源不足的学校和社区来说尤为重要。利用手边的任何素材、鼓捣这些素材是应用这些重要的“创造者”技能的一种简单的方法。并且任何人,在任何地方,都可以做到。

  • 单选题
  • 分值:14.2
46.

What does the author say about educators?

  1. They seek advice from technology companies to achieve teaching goals.

  2. They have been successful in preparing the workforce for companies.

  3. They help students acquire the skills needed for their future success.

  4. They partner with technology companies to enhance teaching efficiency.

46. 关于教育工作者,作者说了什么?

A) 他们为实现教学目标向科技公司寻求建议。

B) 他们成功地为公司准备了劳动力。

C) 他们帮助学生获得在未来取得成功所需的技能。

D) 他们与科技公司合作以提高教学效率。

  • 单选题
  • 分值:14.2
47.

How can educators better develop students’ STEM skills, according to the author?

  1. By blending them with traditional, stimulating activities.

  2. By inviting business leaders to help design curriculums.

  3. By enhancing students’ ability to think in a critical way.

  4. By showing students the best way to learn is through play.

47. 根据作者所说,教育工作者如何才能更好地培养学生的STEM技能?

A) 通过将它们与传统的、趣味盎然的活动结合起来。

B) 通过邀请商业领袖帮助设计课程。

C) 通过提高学生的批判性思维能力。

D) 通过向学生说明最好的学习方式是玩。

  • 单选题
  • 分值:14.2
48.

How do children acquire the skills needed for the 2lst century?

  1. By engaging in activities involving specific technologies.

  2. By playing with things to solve problems on their own.

  3. By familiarizing themselves with high-tech gadgets.

  4. By mastering basic principles through teamwork.

48. 孩子们如何获得21世纪所需的技能?

A) 通过参与涉及具体技术的活动。

B) 通过鼓捣小玩意来自己解决问题。

C) 通过让自己熟悉高科技的小玩意。

D) 通过团队合作来掌握基本原则。

  • 单选题
  • 分值:14.2
49.

What can we do to help children learn the basics of math and geometry?

  1. Stimulate their interest as early as possible.

  2. Spend more time playing games with them.

  3. Encourage them to make things with hands.

  4. Allow them to tinker freely with calculators.

49. 我们可以做些什么来帮助孩子学习数学和几何的基础知识?

A) 尽早激发他们的兴趣。

B) 花更多的时间和他们一起玩游戏。

C) 鼓励他们动手制作东西。

D) 允许他们自由地鼓捣计算器。

  • 单选题
  • 分值:14.2
50.

What does the author advise disadvantaged schools and communities to do?

  1. Train students to be makers to meet future market demands.

  2. Develop students’ creative skills with the resources available.

  3. Engage students with challenging tasks to foster their creativity.

  4. Work together with companies to improve their teaching facilities.

50. 作者建议条件差的学校和社区做什么?

A) 培养学生成为满足未来市场需求的创造者。

B) 利用现有的资源培养学生的创造性技能。

C) 让学生参与到有挑战性的任务当中,以培养他们的创造力。

D) 与公司合作来改善他们的教学设施。

Passage Two
Questions 51 to 55 are based on the following passage.

Being an information technology, or IT, worker is not a job I envy. They are the ones who, right in the middle of a critical meeting, are expected to instantly fix the projector that’s no longer working. They have to tolerate the bad tempers of colleagues frustrated at the number of times they’ve had to call the help desk for the same issue. They are also the ones who know there are systems that are more powerful, reliable and faster, but their employer simply will not put up the funds to buy them.
According to a recent survey, employees who have a job reliant on IT support consider IT a major source of job dissatisfaction. Through no fault of their own, they can suddenly find their productivity deteriorating or quality control non-existent. And there’s little they can do about it.
The experience of using IT penetrates almost the entire work field. It has become a crucial part of employees’ overall work experience. When IT is operating as it should, employee self-confidence swells. Their job satisfaction, too, can surge when well-functioning machines relieve them of dull tasks or repetitive processes. But if there’s one thing that triggers widespread employee frustration, it’s an IT transformation project gone wrong, where swollen expectations have been popped and a long list of promised efficiencies have been reversed. This occurs when business leaders implement IT initiatives with little consideration of how those changes will impact the end user.
Which is why managers should appreciate just how influential the IT user experience is to their employees, and exert substantial effort in ensuring their IT team eliminates programming errors and application crashes. Adequate and timely IT support should also be available to enable users to cope with technological issues at work. More importantly, IT practitioners need to understand what employees experience mentally when they use IT.
Therefore, businesses need to set up their IT infrastructure so that it is designed to fit in with their employees’ work, rather than adjust their work to fit in with the company’s IT limitations.

 51  我并不羡慕信息技术或者说IT工作者的工作。他们是那些在重大会议进行过程中,被期望立即修好坏掉的投影仪的人。他们必须容忍同事的坏脾气,这些同事因同一个问题不得不多次拨打求助电话而感到沮丧。他们也知道有功能更强大、更可靠、更快捷的系统,但他们的雇主根本不会出资购买。
 52  根据最近的一项调查,那些工作上依赖IT支持的员工认为IT是他们对工作不满的一个主要原因。在自己没有犯错的情况下,他们会突然发现自己的生产力下降了或者质量把控不存在了,而他们对此无能为力。
使用IT的经历几乎遍布整个工作领域。它已成为员工整体工作经历的重要组成部分。 53  当IT正常运作时,员工的自信心就会增加。当运转良好的机器将他们从枯燥的工作任务或重复的过程中解放出来时,他们对工作的满意度也会激增。但是,如果说有一件事情会引发广大员工的沮丧情绪的话,那就是IT的转换项目出了问题,过高的期望成为泡影,一长串承诺过的效率被逆转。 54  业务负责人在实施IT计划时很少考虑这些变化将如何影响最终用户时,就会发生这种情况。
这就是为什么管理者应该认识到IT用户的体验对其员工的影响有多大,并竭尽全力确保他们的IT团队彻底消除编程错误和避免应用程序崩溃的原因。此外,还应提供充分且及时的IT支持,使用户能够处理工作中的技术问题。更重要的是,IT从业者需要了解员工在使用IT时的心理体验。
 55  因此,企业应该建立它们的IT基础设施,以使其适应员工的工作,而不是让员工调整他们的工作以适应公司IT的局限性。

  • 单选题
  • 分值:14.2
51.

What does the author say about working in IT?

  1. It is envied by many.

  2. It does not appeal to him.

  3. It is financially rewarding.

  4. It does not match his abilities.

51. 关于从事IT工作,作者说了什么?

A) 许多人都羡慕它。

B) 这对他(即作者本人)没有吸引力。

C) 它在经济方面的报酬高。

D) 这与他的能力不符。

  • 单选题
  • 分值:14.2
52.

What is the finding of a recent survey on employees who have a job reliant on IT support?

  1. IT helps boost productivity.

  2. IT helps improve quality control.

  3. Many employees are deeply frustrated by IT.

  4. Most employees rely heavily on IT in their work.

52.最近一项关于工作上依赖IT支持的员工的调查有什么发现?

A)IT有助于提高生产力。

B)IT有助于提高对质量的把控。

C)许多员工对IT深感沮丧。

D)大多数员工在工作中严重依赖IT。

  • 单选题
  • 分值:14.2
53.

What is said to happen when IT is functioning properly?

  1. There is a big boost in employees’ work efficiency.

  2. Employees become more dependent on machines.

  3. There are no longer any boring or repetitive tasks.

  4. Employees become more confident in their work.

53. 文章中说当IT正常运行时会发生什么?

A) 员工的工作效率会大幅提升。

B) 员工变得更加依赖机器。

C) 不再有任何无聊或重复的任务。

D) 员工在工作中变得更有信心。

  • 单选题
  • 分值:14.2
54.

What should business leaders do before implementing new IT initiatives?

  1. Consider the various expectations of their customers.

  2. Draw up a list of the efficiencies to be promised.

  3. Assess the swollen cost of training the employees.

  4. Think about the possible effects on their employees.

54. 在实施新的IT计划之前,业务负责人应该做什么?

A) 考虑客户的各种期望。

B) 拟定一份需要承诺的效率清单。

C) 评估员工培训增加的成本。

D) 考虑对员工可能产生的影响。

  • 单选题
  • 分值:14.2
55.

How can a business help improve its employees’ experience in using IT?

  1. By designing systems that suit their needs.

  2. By ensuring that their mental health is sound.

  3. By adjusting their work to suit the IT system.

  4. By offering them regular in-service training.

55. 一家企业如何能够帮助改善其员工使用IT的体验?

A) 通过设计适合他们需求的系统。

B) 通过确保他们的心理健康。

C) 通过调整他们的工作以适应IT系统。

D) 通过为他们提供定期的在职培训。


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